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1. What I Want To See (what I think of the BETA) - in Feedback/Requests [original thread]
I agree, I have been in the beta since the merc pack became available, and it has come a long way from that point. The graphics could use a facelift, but the most important thing is the framerate and choppy motion and control, which I am very conf...
- by David Rivendale - at 2012.12.16 01:46:00
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2. a skill that increases our bleed out time? - in Feedback/Requests [original thread]
Yea, I usually play as a medic, or have a nanite injector on my other fittings so I can revive my people. However it is really hard to distinguish who is help range and who isnt. I find myself seeing someone and running for it, only to find out th...
- by David Rivendale - at 2012.12.11 00:26:00
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3. a skill that increases our bleed out time? - in Feedback/Requests [original thread]
Exactly
- by David Rivendale - at 2012.12.10 20:01:00
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4. a skill that increases our bleed out time? - in Feedback/Requests [original thread]
Or if they dont add the ability to look around, they should place a compass on the hud showing how far your medic is :-)
- by David Rivendale - at 2012.12.10 19:34:00
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5. External Camera View / 360° Free Orbit - in Feedback/Requests [original thread]
I agree that movement in 3rd person should be upped a bit, and 360 view would be great. I would like the freedom to move the camera where I want and not feel constricted. I know it adds nothing to gameplay, but it would be a nice little luxury :-)
- by David Rivendale - at 2012.12.10 07:03:00
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6. External Camera View / 360° Free Orbit - in Feedback/Requests [original thread]
I agree that movement in 3rd person should be upped a bit, and 360 view would be great. I would like the freedom to move the camera where I want and not feel constricted. I know it adds nothing to gameplay, but it would be a nice little luxury :-)
- by David Rivendale - at 2012.12.10 07:02:00
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7. While we're on the topic of new game modes... - in Feedback/Requests [original thread]
The salvage idea is a good beause it can fit into the idea of benifiting a corp or faction for extra incentive and reward to be distributed to its mercs. Extaction could be a gametype where a team would have to extract a powerful weapon from a p...
- by David Rivendale - at 2012.12.10 03:42:00
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8. How about a badge of honor dropsuit? - in Feedback/Requests [original thread]
Yea, the methods which it is obtained can change, I was just giving a simplistic example. I like the idea of veteran status after so many battles. Obviously if CCP goes for this, they will determine what is done without screwing up their transacti...
- by David Rivendale - at 2012.12.09 21:03:00
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9. How about a badge of honor dropsuit? - in Feedback/Requests [original thread]
To be awarded for anyone surviving an entire match without dying. They must have a predetermined kill count like, 10 kills no deaths type of thing. It can be any dropsuit, and it will become permanent if said requisite was met. It shows battle ...
- by David Rivendale - at 2012.12.09 15:53:00
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10. a skill that increases our bleed out time? - in Feedback/Requests [original thread]
A skill or enhancement to help reduce respawn time would be nice. Say like the effective rate your clones consciousness can be transfered to a new one at time of death. Its believable and will please people complaining about spawn time. The abilit...
- by David Rivendale - at 2012.12.09 15:10:00
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11. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
I would love to see a map with ever changing elements like rain, fog, snow, etc. Also a change in time, for example night and day. Any map that shows the after effects of a past battle, with rusted vehical remains, old weatherd buildings and deter...
- by David Rivendale - at 2012.12.08 08:05:00
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12. Faster gameplay preaty please - in Feedback/Requests [original thread]
I do not mind so much the speed, I just want the movement and shooting mechanics to be smoother. I love the idea and scale of this game, and I am completely aware this is a beta, but please tighten up gun action and make it smoother. Also please f...
- by David Rivendale - at 2012.12.08 07:43:00
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